![]() ![]() ![]() I would strongly consider giving the first two shrines to her as Plague Grenade is a game changer. Well, she'll go first after the first advance, but she starts there. Combo shortage is the main reason of this party having zero synergy, btw - both MaA and GR need loads of it and this party has almost no way to apply it.ģ position is for the Plague Doctor. It's the most damaging out of his basic skills, also, his ripostes have 33% Combo generation. Sure, with enough game knowledge and some luck you can beat the first Act with it, but enough game knowledge and the first squad ever hardly mesh together.Ĥ position should be occupied by Dismas, his main skill must be Duelist's Advance. It may consist of iconic characters but it has precisely zero synergy with its starting skills. Thank you D&D in a Castle, the amazing staff and my DM, for reconnecting me with my love of storytelling.Long story short - your very first squad sucks. Literally my best game in years." ––– "I had a stellar DM … and had an absolutely amazing time." ––– "D&D in a Castle changed the way I view TTRPGs. "You will make friends from all over the world, and create incredible bonds." ––– "The best three-day D&D campaign you'll ever play." ––– "I'm still pinching myself. Thank you D&D in a Castle, the amazing staff and my DM, for reconnecting me with my love of storytelling." ––– Thank you D&D in a Castle, the amazing staff and my DM, for reconnecting me with my love of storytelling." "D&D in a Castle changed the way I view TTRPGs. "I had a stellar DM … and had an absolutely amazing time." ![]() "The best three-day D&D campaign you'll ever play." "You will make friends from all over the world, and create incredible bonds." ![]()
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